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VULCAN | ПРОФИСИОНАЛЬНЫЙ АНТИЧИТ + CFG + Перевод от HightLeak

ПЛАГИН ПРОВЕРЕНО VULCAN | ПРОФИСИОНАЛЬНЫЙ АНТИЧИТ + CFG + Перевод от HightLeak (старая-версия)

Вы не можете скачать это (Причины)
  • Автор FingerStayl
  • Дата создания
  • Вы должны войти в аккаунт что бы скачать ресурс!
Поддерживаемые версии
  1. 1.8.9
  2. 1.9.2
  3. 1.10.1
  4. 1.11.2
  5. 1.12.2
  6. 1.13.1
  7. 1.14.4
  8. 1.15.2
  9. 1.16.5
  10. 1.17.1
  11. 1.18.2
  12. 1.19.0
Vulcan — это продвинутая система обнаружения читов, работающая на пакетном уровне с поддержкой версий от 1.7 до 1.19.

Конфигурация:
YAML:
##############################################
#    Vulcan Anti-Cheat Configuration File    #
##############################################

# The prefix that will be used for all of the %prefix% messages throughout the plugin
prefix: '&4&lVulcan &8»'

alerts:
  # This is the chat format that will be followed when a player fails a check.
  # Valid placeholders are %player% (player name), %max-vl% (max violations), %check% (name of check), %description% (check description),
  # %version% (player's client version), %dev% (* for whether or not the check is experimental), %vl% (violation level),
  # %ping% (the player's ping), %tps% (the server's TPS), and %type% (character denoting the type for the check, A, B, C, etc),
  # %severity% for changing colors depending on the violations (options found in severity option below), %x% (player's X-coordinate),
  # %y% (player's Y-coordinate), %z% (player's Z-coordinate), %world% (player's world), %complex-type% which will show a more
  # advanced name for the check, such as Speed (Ground) instead of Speed (Type B)
  format: '%prefix% &f%player% &7failed &f%check% %dev%&7(&fType %type%&7)%dev% &7[&4%vl%&7/&4%max-vl%&7]'
  # This is the hover text that will be displayed when you hover over the alert message in chat.
  # All of the same placeholders as the ones for the format are valid.
  hover-message:
    - '&7Ping: &c%ping% &8| &7TPS: &c%tps% &8| &7Version: &c%version% &8| &7Client: &c%client-brand%'
    - ''
    - '&7Description:'
    - '&7%description%'
    - ''
    - '&7Information:'
    - '&7%info%'
    - ''
    - '&7Click to teleport to &b%player%&7.'
  # This is the command that will be executed when you click the alert message. Unfortunately we are limited to one
  # command per ChatComponent so we use a little magic and make our own command that is able to execute a list of any commands.
  # Valid placeholders
  click-commands:
    - '/vulcan clickalert %player%'
  # The commands that will be run when you use /vulcan clickalert %player% (must be a player parameter)
  click-alert-command-commands:
    - 'tp %player%'
  # The message that will be sent when you toggle on alerts. Valid placeholder are %prefix%.
  toggled-on-message: '%prefix% &7Vulcan alerts &aenabled&7!'
  # The message that will be sent when you toggle off alerts. Valid placeholder are %prefix%.
  toggled-off-message: '%prefix% &7Vulcan alerts &cdisabled&7!'
  # Whether or not alerts will be printed to the console.
  print-to-console: true
  # The format for printing alerts to the console
  console-format: '[Vulcan] %player% failed %check% %dev%(Type %type%)%dev% (%vl%/%max-vl%)'
  # This is a fully customizable list of commands that will be executed each time a player flags a check, just in case
  # you want to do anything special when they flag without needing to use the API. All valid placeholders are the same
  # as listed above once again.
  custom-commands: []
  # You can use this section to color code your alerts or add chances to them depending on the violation level.
  severity:
    violations:
      2: 4 # Values less than this number will be the color '1' below. Values greater than or equal to this number and less than '3' will be the color 2
      3: 8 # Values greater than or equal to this number and higher than '2' will be the color '3' below
      4: 12 # Values greater than or equal to this number and higher than '3' will be the color '4' below
      5: 16 # Values greater than or equal to this number and higher than '4' will be the color '5' below
      6: 16 # Values greater than or equal to this number and higher than '5' will be the color '6' below
      7: 16 # Values greater than or equal to this number and higher than '6' will be the color '7' below
      8: 16 # Values greater than or equal to this number and higher than '7' will be the color '8' below
      9: 16 # Values greater than or equal to this number and higher than '8' will be the color '9' below
      10: 16 # Values greater than or equal to this number and higher than '9' will be the color '10' below
    colors: # This also supports hex color codes (in 1.16!+)
      1: '&a' # The color that this severity should be, whatever is less than '2' in the section above
      2: '&e' # The color that this severity should be, whatever is less than '3' and greater than or equal to '2' in the section above
      3: '&6' # The color that this severity should be, whatever is less than '4' and greater than or equal to '3' in the section above
      4: '&c' # The color that this severity should be, whatever is less than '5' and greater than or equal to '4' in the section above
      5: '&4' # The color that this severity should be, whatever is less than '6' and greater than or equal to '5' in the section above
      6: '&4' # The color that this severity should be, whatever is less than '7' and greater than or equal to '6' in the section above
      7: '&4' # The color that this severity should be, whatever is less than '8' and greater than or equal to '7' in the section above
      8: '&4' # The color that this severity should be, whatever is less than '9' and greater than or equal to '8' in the section above
      9: '&4' # The color that this severity should be, whatever is less than '10' and greater than or equal to '9' in the section above
      10: '&4' # The color that this severity should be, whatever is less than '11' and greater than or equal to '10' in the section above
  # The symbol that will be displayed for the %dev% placeholder to denote experimental checks.
  experimental-symbol: "*"

verbose:
  # Verbose notifications are sent whenever a player increases the buffer on a check. Only really here for developer
  # purposes as it is very very spammy. All of the same info from above applies here. Not really recommended to be used
  # as it will just completely spam your chat.
  format: '%prefix% &f%player% &7verbosed &f%check% &7(&f%type%&7) %dev% &7[&4%percent%%&7]'
  hover-message:
    - '&7Ping: &c%ping% &8| &7TPS: &c%tps% &8| &7Version: &c%version%'
    - ''
    - '&7Description:'
    - '&7%description%'
    - ''
    - '&7Buffer:'
    - '&7%buffer%/%max-buffer%'
    - ''
    - '&7Click to teleport to &b%player%&7.'
  click-commands:
    - '/tp %player%'
  toggled-on-message: '%prefix% &7Vulcan verbose &aenabled&7!'
  toggled-off-message: '%prefix% &7Vulcan verbose &cdisabled&7!'

#This section deals with the log file (violations.txt)
log-file:
  # Whether or not the log file is enabled
  enabled: true
  # The message that is logged when a player fails a check.
  # Valid placeholders are %player% (player name), %max-vl% (max violations), %check% (name of check), %description% (check description),
  # %version% (player's client version), %dev% (* for whether or not the check is experimental), %vl% (violation level),
  # %ping% (the player's ping), %tps% (the server's TPS), and %type% (character denoting the type for the check, A, B, C, etc).
  alert-message: "%player% failed %check% %dev%(Type %type%)%dev% [VL: %vl%] [Ping: %ping%] [TPS: %tps%] [Version: %version%] [Client: %client-brand%]"
  # The message that is logged when a player is punished for a check. Valid placeholders are the same as listed above.
  # Further details about the punishment will also be logged into the punishments.txt file if enabled (see next section).
  punishment-message: "%player% was punished for %check% %dev%(Type %type%)%dev% [VL: %vl%] [Ping: %ping%] [TPS: %tps%] [Client: %client-brand%]"

unloaded-chunks:
  # Whether or not people should be setback for sending motion which is equal to unloaded chunks
  setback-enabled: false
  # Whether or not staff should be alerted, set to '' to disable this message
  message: '%prefix% &c%player% &7was setback for being in an unloaded chunk!'
  # Max amount of ticks before someone gets set back
  max-ticks: 40

# This section deals with the punishments.txt file
punishment-file:
  # Whether or not the punishments.txt file is enabled.
  enabled: true

# This section deals with automatic violation resets
violation-reset:
  # Whether or not violations should reset automatically
  enabled: true
  # The interval (in minutes) in which violations should automatically be reset.
  interval-in-minutes: 8
  # Whether or not a message will be sent when violations are reset (this is only sent to staff who have /alerts enabled).
  message-enabled: true
  # The message that is sent (only to staff with /alerts enabled) when violations are reset.
  message: '%prefix% &7Violations for all online players were reset!'

# This section deals with client brand alerts and client brand blacklisting.
client-brand-alerts:
  # Whether or not Vulcan should even try to resolve the player's client brand - disabling this won't register
  # the messaging channel at all.
  resolve: true
  # Whether or not client brand alerts are enabled.
  enabled: true
  # A list of client brands for which alerts will not be sent for. This doesn't have to match exactly, i.e
  # 'lunar' will be able to pick up 'lunarclient', etc.
  ignore-alerts-list:
    - 'vanilla'
  # The message sent when a player joins the server. Valid placeholder are %player (player name), %prefix% (plugin prefix),
  # %client-brand% (the user's client brand), and %client-version% (the user's client version).
  message: '%prefix% &c%player% &7joined using &f%client-brand%&7!'
  # A list of client brands that will not be allowed and will be kicked automatically when they join. This uses
  # string comparison so it doesnt need to be exact, for example, 'forge' will block Forge, 'lunar' will block lunar, etc.
  blocked-client-brands: []
  unallowed-client-brand-kick-message: '&cYou can''t join with %client-brand%!'
  # Whether or not client brand alerts should be sent to the console
  console: false
  # The message that should be printed to the console (if the above option is enabled)
  console-message: '[Vulcan] %player% joined using %client-brand%!'
  # Whether or not the client brand whitelist should be enabled. Anyone joining with a client brand that is not
  # included in the list below will not be allowed to join
  whitelist-enabled: false
  # The client brands that will be whitelisted This uses string comparison so it doesnt need to be exact, for example,
  # 'forge' will block Forge, 'lunar' will block lunar, etc.
  whitelisted-client-brands: []

connection:
  desync:
    kick-enabled: true
    max-ticks: 300
    kick-message: 'Internal Exception: io.netty.handler.timeout.ReadTimeoutException'
    staff-alert-message: '%prefix% &c%player% &7was kicked for being out of sync with the server! &7(&c%ticks% &7ticks)'
    console-message: '[Vulcan] &c%player% &7was kicked for being out of sync with the server! &7(&c%ticks% &7ticks)'
  transaction:
    kick-enabled: true
    max-delay: 45000
    kick-message: 'Internal Exception: io.netty.handler.timeout.ReadTimeoutException'
    staff-alert-message: '%prefix% &c%player% &7was kicked for not replying to Transaction Packets! &7(&c%delay%ms&7)'
    console-message: '[Vulcan] &c%player% &7was kicked for not replying to Transaction Packets! &7(&c%delay%ms&7)'
  keepalive:
    kick-enabled: true
    max-delay: 45000
    kick-message: 'Internal Exception: io.netty.handler.timeout.ReadTimeoutException'
    staff-alert-message: '%prefix% &c%player% &7was kicked for not replying to KeepAlive Packets! &7(&c%delay%ms&7)'
    console-message: '[Vulcan] &c%player% &7was kicked for not replying to KeepAlive Packets! &7(&c%delay%ms&7)'
  max-ping:
    kick-enabled: true
    max-ping: 20000
    max-ticks: 20
    kick-message: 'Internal Exception: io.netty.handler.timeout.ReadTimeoutException'
    staff-alert-message: '%prefix% &c%player% &7was kicked for having too high ping! &7(&c%ping%ms&7)'
    console-message: '[Vulcan] &c%player% &7kicked for having too high ping! &7(&c%ping%ms&7)'

# This section deals with punishments
punishments:
  # The message that is sent when a player is punished (only sent to staff with /alerts enabled)
  message: '%prefix% &c%player% &7was punished for &f%check% &7(&fType %type%&7) &7[&4x%vl%&7]'
  # The message that will be broadcast to the whole server when a player is punished
  broadcast:
    - "&7&m---»--*-------------------------------------*--«---"
    - "&cVulcan &7has detected &c%player% &7to be cheating and has removed them from the network."
    - "&7&m---»--*-------------------------------------*--«---"

#Judgement Day options
judgement-days:
  # The message that wil be broadcast to the server when someone has executed /jday start
  started-broadcast:
    - "&7&m---»--*-------------------------------------*--«---"
    - "&cVulcan Judgement Day v1 has commenced..."
    - "&7&m---»--*-------------------------------------*--«---"
  # The message that will be broadcast to the server when the judgement day has ended.
  ended-broadcast:
    - "&7&m---»--*-------------------------------------*--«---"
    - "&cThe Judgement Day has ended... %amount% players were punished."
    - "&7&m---»--*-------------------------------------*--«---"
  # The commands that will be executed, %player% indicates a player who was added to judgement day (/jday add (name)))
  commands:
    - "ban %player% &c[Vulcan] Judgement Day v1"
  # The broadcast that will be sent to the server when someone is punished in a judgement day.
  broadcast:
    - '&7&m---»--*-------------------------------------*--«---'
    - '&c%player% &7was banned for &c[Vulcan] Judgement Day v1&7.'
    - '&7&m---»--*-------------------------------------*--«---'
  # How long we should wait in between players who are queued in judgement days
  cooldown: 1000
  # Whether or not judgement days should run automatically at a specified interval (if the above is true)
  run-at-interval: false
  # If the above is true, the interval at which they should run (in ticks, 20 ticks = 1 second. default = 36000 ticks = 30mins)
  interval: 36000

freeze:
  # A customizable list of commands that will be executed when a player logs out while frozen
  logged-out-while-frozen-commands: []

# Options regarding the join message
join-message:
  # Whether or not the join message is enabled
  enabled: false
  # The message that will be sent when a player joins the server.
  message:
    - ''
    - '&4&lWARNING &cButterfly clicking is strongly discouraged and may result in a ban!'
    - ''

# GUI Options.
gui:
  # Title of the main menu in /vulcan gui. Doesn't support color codes. /vulcan reload won't reload this value
  # since it's only initialized onEnable.
  title: 'Vulcan AntiCheat'

# Whether or not ghost block fix should be enabled. Players will be set back and the blocks will be updated.
ghost-blocks-fix:
  # Whether or not ghost block fix should be enabled at all.
  enabled: true
  # Whether or not Vulcan should try to account for ghost water blocks
  ghost-water-fix: true
  # Below this TPS this option won't do anything. Set to -1 to disable
  minimum-tps: 18.5
  # Buffer settings
  buffer:
    max: 3
    decay: .1
  # Whether or not setbacks for ghost blocks should be enabled.
  setback: true
  # Whether or not block change packets should be sent around the bottom of the player reupdating the blocks below them
  update-blocks: false
  # How many ticks should they be in the air before being flagged as on a ghost block (default 3)
  ticks: 3
  # Whether or not the player will get sent a message when ghost blocks around them are updated
  message-enabled: false
  # The message that will get sent to players when they're on a ghost block (if the above is enabled)
  message: '&cYou were walking on a ghost block. It has been updated!'
  # Whether or not staff should be sent a message when someone is setback for being on a ghost block
  staff-message-enabled: true
  # The message that will be sent to staff when a player's position is updated for being on a ghost block.
  staff-message: '%prefix% &c%player%''s &7position was updated for being on a ghost block! (%world%, %x%, %y%, %z%) &7[%ticks%]'
  # Whether or not the ghost block message should be printed to console
  print-to-console: true
  # The message that is printed to console if the above is true.
  console-message: '%player% position was updated for being on a ghost block! (%world%, %x%, %y%, %z%) &7[%ticks%]'


# Message options - these are all pretty self explanatory.
messages:
  no-permission: '&cYou don''t have permission to execute this command!'
  cant-execute-from-console: '&cYou can''t execute this command from console!'
  ban-command-syntax: '%prefix% &7Proper Syntax: &c/vulcan ban (player)&7.'
  kb-command-syntax: '%prefix% &7Proper Syntax: &c/vulcan knockback (player) &8| &c/vulcan kb (player)&7.'
  profile-command-syntax: '%prefix% &7Proper Syntax: &c/vulcan profile (player)&7.'
  jday-command-syntax: '%prefix% &7Proper Syntax: &c/jday add (player) &8| &c/jday execute &8| &c/jday list &8| &c/jday remove (player)&7.'
  reload-success: '%prefix% &aSuccessfully reloaded Vulcan!'
  invalid-target: '%prefix% &cThe specified player could not be found!'
  kb-test-success: '%prefix% &aSuccessfully performed knockback test on %player%!'
  jday-no-pending-bans: '%prefix% &cThere are no pending bans!'
  jday-added-to-list: '%prefix% &c%player% &7was successfully added to the list!'
  reset-command: '%prefix% &7Violations for all online players were reset!'
  no-next-page: '%prefix% &cThere is no next page!'
  no-previous-page: '%prefix% &cThere is no previous page!'
  enabled-all-checks: '%prefix% &aEnabled all checks!'
  disabled-all-checks: '%prefix% &cDisabled all checks!'
  enabled-all-punishments: '%prefix% &aEnabled all punishments!'
  disabled-all-punishments: '%prefix% &cDisabled all punishments!'
  disabled-check: '%prefix% &cDisabled check %check%!'
  enabled-check: '%prefix% &aEnabled check %check%!'
  disabled-punishment: '%prefix% &cDisabled punishment for %check%!'
  enabled-punishment: '%prefix% &aEnabled punishment for %check%!'
  disabled-hotbar-shuffle: '%prefix% &cHotbar shuffle for %check% disabled!'
  enabled-hotbar-shuffle: '%prefix% &aHotbar shuffle for %check% enabled!'
  disabled-random-rotation: '%prefix% &cRandom rotation for %check% disabled!'
  enabled-random-rotation: '%prefix% &aRandom rotation for %check% enabled!'
  disabled-broadcast-punishment: '%prefix% &cBroadcast punishment for %check% disabled!'
  enabled-broadcast-punishment: '%prefix% &aBroadcast punishment for %check% enabled!'
  must-be-an-integer: '&cMust be an integer!'
  must-be-positive: '&cMust be positive!'
  must-be-number: '&cMust be a number!'
  set-max-buffer: '%prefix% &aSet max buffer for %check% to %value%!'
  set-hotbar-shuffle-minimum-violations: '%prefix% &aSet minimum violations to shuffle hotbar for %check% to %value%!'
  set-hotbar-shuffle-interval: '%prefix% &aSet hotbar shuffle interval for %check% to %value%!'
  set-random-rotation-minimum-violations: '%prefix% &aSet minimum violations to randomly rotate for %check% to %value%!'
  set-random-rotation-interval: '%prefix% &aSet random rotation interval for %check% to %value%!'
  set-alert-interval: '%prefix% &aSet alert interval for %check% to %value%!'
  set-buffer-decay: '%prefix% &aSet buffer decay for %check% to %value%!'
  set-buffer-multiple: '%prefix% &aSet buffer multiple for %check% to %value%!'
  set-max-violations: '%prefix% &aSet max violations for %check% to %value%!'
  set-minimum-violations-to-alert: '%prefix% &aSet minimum violations to alert for %check% to %value%!'
  set-maximum-ping: '%prefix% &aSet maximum ping for %check% to %value%!'
  set-minimum-tps: '%prefix% &aSet minimum TPS for %check% to %value%!'
  removed-punishment-command: '%prefix% &aRemoved command %command% from check %check%!'
  invalid-index-number: '%prefix% &cInvalid index number!'
  stopped-editing-punishment-commands: '%prefix% &cStopped editing punishment commands!'
  added-punishment-command: '%prefix% &aAdded punishment command %command% to check %check%!'
  enter-punishment-command: '%prefix% &aEnter the command you want to add! Type STOP or CANCEL to exit!'
  remove-punishment-command: '%prefix% &cEnter the index of the command you want to remove. Type STOP or CANCEL to exit!'
  disable-check-command-syntax: '%prefix% &cProper Syntax: /vulcan disablecheck (check name) - case sensitive.'
  invalid-check: '%prefix% &cInvalid check name! Examples: AimA, BadPacketsF, AutoClickerJ.'
  removed-check: '%prefix% &cDisabled check %check%!'
  violations-command-syntax: '%prefix% &cProper Syntax: /vulcan violations (player)'
  no-logs: '%prefix% &cThis player set off no logs!'
  cps-command-syntax: '%prefix% &cProper Syntax: /vulcan cps (player)'
  connection-command-syntax: '%prefix% &cProper Syntax: /vulcan connection (player)'
  logs-command-syntax: '%prefix% &cProper Syntax: /logs (player) (page)'
  no-logs-file: '%prefix% &cThere is no logs file!'
  logs-command-no-logs: '%prefix% &cThere were no logs found for %player%!'
  no-page: '%prefix% &cThere is no page %page% for %player%!'
  update-available: '%prefix% &7A new update for &cVulcan &7is available! (&cv%new-version%&7)'
  latest-version: '%prefix% &aYou are running the latest version of Vulcan!'
  injection-failure: 'You joined too quickly. Please try again!'
  frozen: '&cYou are frozen! Please await instructions from staff.'
  logged-out-while-frozen: '%prefix% &c%player% logged out while frozen!'
  froze: '%prefix% &7You froze &a%player%&7!'
  unfroze: '%prefix% &7You unfroze &c%player%!'
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