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VULCAN - ПРОФИСИОНАЛЬНЫЙ АНТИЧИТ + CFG + Перевод от HightLeak

FingerStayl

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20.08.2022
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FingerStayl добавил(а) новый ресурс:

VULCAN - ПРОФИСИОНАЛЬНЫЙ АНТИЧИТ + CFG + Перевод от HightLeak - Vulcan — это продвинутая система обнаружения читов Конфиг уже в джарке!!!

Vulcan — это продвинутая система обнаружения читов, работающая на пакетном уровне с поддержкой версий от 1.7 до 1.19.

Конфигурация:
YAML:
##############################################
#    Vulcan Anti-Cheat Configuration File    #
##############################################

# The prefix that will be used for all of the %prefix% messages throughout the plugin
prefix: '&4&lVulcan &8»'

alerts:
  # This is the chat format that will be followed when a player fails a check.
  # Valid placeholders are %player% (player name), %max-vl% (max violations), %check% (name of check), %description% (check description),
  # %version% (player's client version), %dev% (* for whether or not the check is experimental), %vl% (violation level),
  # %ping% (the player's ping), %tps% (the server's TPS), and %type% (character denoting the type for the check, A, B, C, etc),
  # %severity% for changing colors depending on the violations (options found in severity option below), %x% (player's X-coordinate),
  # %y% (player's Y-coordinate), %z% (player's Z-coordinate), %world% (player's world), %complex-type% which will show a more
  # advanced name for the check, such as Speed (Ground) instead of Speed (Type B)
  format: '%prefix% &f%player% &7failed &f%check% %dev%&7(&fType %type%&7)%dev% &7[&4%vl%&7/&4%max-vl%&7]'
  # This is the hover text that will be displayed when you hover over the alert message in chat.
  # All of the same placeholders as the ones for the format are valid.
  hover-message:
    - '&7Ping: &c%ping% &8| &7TPS: &c%tps% &8| &7Version: &c%version% &8| &7Client: &c%client-brand%'
    - ''
    - '&7Description:'
    - '&7%description%'
    - ''
    - '&7Information:'
    - '&7%info%'
    - ''
    - '&7Click to teleport to &b%player%&7.'
  # This is the command that will be executed when you click the alert message. Unfortunately we are limited to one
  # command per ChatComponent so we use a little magic and make our own command that is able to execute a list of any commands.
  # Valid placeholders
  click-commands:
    - '/vulcan clickalert %player%'
  # The commands that will be run when you use /vulcan clickalert %player% (must be a player parameter)
  click-alert-command-commands:
    - 'tp %player%'
  # The message that will be sent when you toggle on alerts. Valid placeholder are %prefix%.
  toggled-on-message: '%prefix% &7Vulcan alerts &aenabled&7!'
  # The message that will be sent when you toggle off alerts. Valid placeholder are %prefix%.
  toggled-off-message: '%prefix% &7Vulcan alerts &cdisabled&7!'
  # Whether or not alerts will be printed to the console.
  print-to-console: true
  # The format for printing alerts to the console
  console-format: '[Vulcan] %player% failed %check% %dev%(Type %type%)%dev% (%vl%/%max-vl%)'
  # This is a fully customizable list of commands that will be executed each time a player flags a check, just in case
  # you want to do anything special when they flag without needing to use the API. All valid placeholders are the same
  # as listed above once again.
  custom-commands: []
  # You can use this section to color code your alerts or add chances to them depending on the violation level.
  severity:
    violations:
      2: 4 # Values less than this number will be the color '1' below. Values greater than or equal to this number and less than '3' will be the color 2
      3: 8 # Values greater than or equal to this number and higher than '2' will be the color '3' below
      4: 12 # Values greater than or equal to this number and higher than '3' will be the color '4' below
      5: 16 # Values greater than or equal to this number and higher than '4' will be the color '5' below
      6: 16 # Values greater than or equal to this number and higher than '5' will be the color '6' below
      7: 16 # Values greater than or equal to this number and higher than '6' will be the color '7' below
      8: 16 # Values greater than or equal to this number and higher than '7' will be the color '8' below
      9: 16 # Values greater than or equal to this number and higher than '8' will be the color '9' below
      10: 16 # Values greater than or equal to this number and higher than '9' will be the color '10' below
    colors: # This also supports hex color codes (in 1.16!+)
      1: '&a' # The color that this severity should be, whatever is less than '2' in the section above
      2: '&e' # The color that this severity should be, whatever is less than '3' and greater than or equal to '2' in the section above
      3: '&6' # The color that this severity should be, whatever is less than '4' and greater than or equal to '3' in the section above
      4: '&c' # The color that this severity should be, whatever is less than '5' and greater than or equal to '4' in the section above
      5: '&4' # The color that this severity should be, whatever is less than '6' and greater than or equal to '5' in the section above
      6: '&4' # The color that this severity should be, whatever is less than '7' and greater than or equal to '6' in the section above
      7: '&4' # The color that this severity should be, whatever is less than '8' and greater than or equal to '7' in the section above
      8: '&4' # The color that this severity should be, whatever is less than '9' and greater than or equal to '8' in the section above
      9: '&4' # The color that this severity should be, whatever is less than '10' and greater than or equal to '9' in the section above
      10: '&4' # The color that this severity should be, whatever is less than '11' and greater than or equal to '10' in the section above
  # The symbol that will be displayed for the %dev% placeholder to denote experimental checks.
  experimental-symbol: "*"

verbose:
  # Verbose notifications are sent whenever a player increases the buffer on a check. Only really here for developer
  # purposes as it is very very spammy. All of the same info from above applies here. Not really recommended to be used
  # as it will just completely spam your chat.
  format: '%prefix% &f%player% &7verbosed &f%check% &7(&f%type%&7) %dev% &7[&4%percent%%&7]'
  hover-message:
    - '&7Ping: &c%ping% &8| &7TPS: &c%tps% &8| &7Version: &c%version%'
    - ''
    - '&7Description:'
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